HOWTO write interactive fiction
HOWTO write a great adventure game, in case you were wondering.
HOWTO write a great adventure game, in case you were wondering.
BUS is a simple interactive fiction engine written in Python. It includes a basic world model and NL parser.
Philip K. Dick on writing science fiction in his longish (but interesting) essay titled How to Build a Universe That Doesn’t Fall Apart Two Days Later.
Kurt Vonnegut has 8 rules for writing fiction, which are surprisingly portable as rules for writing software.
[stars: 4] How to write science fiction (Card). A great read even if you’re not planning to write a novel: it inspires you to understand what goes into a great story, and makes you want to write better. Orson Scott Card puts his genre in perspective, and hints at some of what makes him a great writer. The cover is a trendy, simple retro-brown too.
I like to spend my winter holiday thinking about the year, and what I didn’t do enough of. Next year, I hope to:
One thing I like to keep in mind with resolutions is that sometimes a year isn’t enough. Life is a garden, and sometimes crops fail. The key is to keep doing healthy things, and remember that growth takes time, practice, and effort.
A good summary of common writing mistakes through the eyes of a fiction editor.
An introduction to Interactive Fiction, for both authors and players.
A few interesting Interactive Fiction articles:
Found via ifwiki.
Dr. Dobb’s magazine interviews Chris Crawford on Interactive Storytelling, based on Chris’s new startup Storytron (via Slashdot). More about IF at Wikipedia and the IF wiki, and a link to my new markup library intended for use in an interactive-fiction wiki I’m working on.