An iPhone OmniGraffle stencil
An OmniGraffle stencil for mocking up iPhone applications.
An OmniGraffle stencil for mocking up iPhone applications.
I’ve had several hours to play with Inkscape 0.46 since it was released, and despite the minor version increment, a lot has changed.
New features
I’m especially excited about the “fill” tool, as it simplifies tracing scanned sketches and logo bitmaps. The tool creates vectors using a flood-fill algorithm, based on the zoom level and configurable limits (fill method, threshold, gap-closing, etc.). In my tests so far, I’ve been able to turn pencil sketches into vectors quickly1, as well as scans of real-world-objects.2
An example of cross-platform development without resorting to cross-platform GUI widgets. Damn straight!
One of the best developers I know pointed me to a Django tutorial. Django is a Python-based Rails equivalent, that’s even less imposing than Rails. It’s a good corollary framework to Rails,1 as the approach is different enough to make you think a bit.
Subtraction points out a large Flickr set of user interface elements, a slick repository of web interface element metaphors. I love pointing developers at good examples, and then watching their imagination explode.
Here’s a short article about a machine learning project written in pygame. It’s an interesting approach with some intriguing possibilities (yes, I’m tempted).
I’ve added a new theme for those of you browsing the site with an iPhone or iPod Touch. It’s based on Joe Hewitt’s iUI library, with some WordPress plugin magic.
Take a look at the Ext library documentation and examples. Ext is a Javascript UI framework that looks as good as any client-side kit I’ve seen (and the docs are fairly complete too). Also check out the World of Solitaire, an impressive DHTML Solitaire game.
A slightly hyped summary of Amazon’s scalable web services.
Here’s a rich QT-based code formatter.