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	<title>warpedvisions.org &#187; stl</title>
	<atom:link href="http://warpedvisions.org/tag/stl/feed/" rel="self" type="application/rss+xml" />
	<link>http://warpedvisions.org</link>
	<description>A technical tumblelog of links and articles on programming, design, and other geek interests</description>
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			<item>
		<title>MCSTL, yet another STL</title>
		<link>http://warpedvisions.org/2008/04/10/mcstl-yet-another-stl/</link>
		<comments>http://warpedvisions.org/2008/04/10/mcstl-yet-another-stl/#comments</comments>
		<pubDate>Thu, 10 Apr 2008 15:29:32 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[stl]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/?p=1852</guid>
		<description><![CDATA[The Multi-core STL is an implementation of the STL for multi-core purposes.
]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://algo2.iti.uni-karlsruhe.de/singler/mcstl/">Multi-core STL</a> is an implementation of the STL for multi-core purposes.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2008/04/10/mcstl-yet-another-stl/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The STL and more NIH</title>
		<link>http://warpedvisions.org/2008/03/03/the-stl-and-more-nih/</link>
		<comments>http://warpedvisions.org/2008/03/03/the-stl-and-more-nih/#comments</comments>
		<pubDate>Tue, 04 Mar 2008 00:51:01 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[stl]]></category>
		<category><![CDATA[suck]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2008/03/03/the-stl-and-more-nih/</guid>
		<description><![CDATA[Replacing the STL talks about why the STL isn&#8217;t a great fit for certain people/projects.  Sounds like a problem of NIH to me.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.spreetree.net/blog/?p=7">Replacing the STL</a> talks about why the STL isn&#8217;t a great fit for certain people/projects.  Sounds like a problem of NIH to me.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2008/03/03/the-stl-and-more-nih/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What if, another Apple rumour</title>
		<link>http://warpedvisions.org/2007/11/02/what-if-another-apple-rumour/</link>
		<comments>http://warpedvisions.org/2007/11/02/what-if-another-apple-rumour/#comments</comments>
		<pubDate>Fri, 02 Nov 2007 18:38:37 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[osx]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[stl]]></category>
		<category><![CDATA[suck]]></category>
		<category><![CDATA[thought]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2007/11/02/what-if-another-apple-rumour/</guid>
		<description><![CDATA[Someone asks what if Apple released OSX for the PC?  I can&#8217;t see it happening, mostly because random PC hardware tends to suck1.
Drivers, MOBOs, flakiness, and other pain+suffering]]></description>
			<content:encoded><![CDATA[<p>Someone asks <a href="http://www.thoughtsontech.com/2007/10/what-if-apple-actually-released-osx-for.html">what if Apple released OSX for the PC</a>?  I can&#8217;t see it happening, mostly because random PC hardware tends to suck<sup>1</sup>.</p>
<ol class="footnotes"><li id="footnote_0_1646" class="footnote">Drivers, MOBOs, flakiness, and other pain+suffering</li></ol>]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2007/11/02/what-if-another-apple-rumour/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I/O and the STL</title>
		<link>http://warpedvisions.org/2007/09/20/io-and-the-stl/</link>
		<comments>http://warpedvisions.org/2007/09/20/io-and-the-stl/#comments</comments>
		<pubDate>Thu, 20 Sep 2007 15:35:47 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[stl]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2007/09/20/io-and-the-stl/</guid>
		<description><![CDATA[Gathering Scattered I/O is an article that talks about applying the STL to complex I/O problems.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.artima.com/cppsource/scattered_io.html">Gathering Scattered I/O</a> is an article that talks about applying the STL to complex I/O problems.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2007/09/20/io-and-the-stl/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Feed of the week: YCombinator news</title>
		<link>http://warpedvisions.org/2007/06/29/feed-of-the-week-ycombinator-news/</link>
		<comments>http://warpedvisions.org/2007/06/29/feed-of-the-week-ycombinator-news/#comments</comments>
		<pubDate>Fri, 29 Jun 2007 18:37:00 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[reddit]]></category>
		<category><![CDATA[startup]]></category>
		<category><![CDATA[stl]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[web2.0]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2007/06/29/feed-of-the-week-ycombinator-news/</guid>
		<description><![CDATA[A reddit-like site about YCombinator news, staring mostly startup and web2.0 stuff.
]]></description>
			<content:encoded><![CDATA[<p>A reddit-like site about <a href="http://news.ycombinator.com/">YCombinator news</a>, staring mostly startup and web2.0 stuff.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2007/06/29/feed-of-the-week-ycombinator-news/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Craig&#8217;sList on not sucking</title>
		<link>http://warpedvisions.org/2007/06/10/craigslist-on-not-sucking/</link>
		<comments>http://warpedvisions.org/2007/06/10/craigslist-on-not-sucking/#comments</comments>
		<pubDate>Sun, 10 Jun 2007 22:55:13 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[craigslist]]></category>
		<category><![CDATA[stl]]></category>
		<category><![CDATA[suck]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2007/06/10/craigslist-on-not-sucking/</guid>
		<description><![CDATA[The Craig&#8217;sList secret sauce (which is mostly, don&#8217;t suck).
]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://markevanstech.com/2007/06/06/the-craigslist-secret/">Craig&#8217;sList secret sauce</a> (which is mostly, <em>don&#8217;t suck</em>).</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2007/06/10/craigslist-on-not-sucking/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game development problems with C++ and solutions</title>
		<link>http://warpedvisions.org/2007/05/18/game-development-problems-with-c-and-solutions/</link>
		<comments>http://warpedvisions.org/2007/05/18/game-development-problems-with-c-and-solutions/#comments</comments>
		<pubDate>Fri, 18 May 2007 21:13:52 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[library]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[stl]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2007/05/18/game-development-problems-with-c-and-solutions/</guid>
		<description><![CDATA[Electronic Arts Standard Template Library discusses issues with the C++ STL related to game development, and EA&#8217;s libraries that improve on it.  They have several good points about allocators (and performance), and std::string (related to consistency).
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html">Electronic Arts Standard Template Library</a> discusses issues with the C++ STL related to game development, and EA&#8217;s libraries that improve on it.  They have several good points about allocators (and performance), and std::string (related to consistency).</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2007/05/18/game-development-problems-with-c-and-solutions/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Complete CSS float theory guide</title>
		<link>http://warpedvisions.org/2007/05/07/complete-css-float-theory-guide/</link>
		<comments>http://warpedvisions.org/2007/05/07/complete-css-float-theory-guide/#comments</comments>
		<pubDate>Mon, 07 May 2007 16:28:48 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[gui]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[stl]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2007/05/07/complete-css-float-theory-guide/</guid>
		<description><![CDATA[A very complete guide to CSS float theory, including descriptions of many common browser bugs (mostly IE) and workarounds.
]]></description>
			<content:encoded><![CDATA[<p>A very complete guide to <a href="http://www.smashingmagazine.com/2007/05/01/css-float-theory-things-you-should-know/">CSS float theory</a>, including descriptions of many common browser bugs (mostly IE) and workarounds.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2007/05/07/complete-css-float-theory-guide/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nutrition advice in 7 words</title>
		<link>http://warpedvisions.org/2007/02/04/nutrition-advice-in-7-words/</link>
		<comments>http://warpedvisions.org/2007/02/04/nutrition-advice-in-7-words/#comments</comments>
		<pubDate>Mon, 05 Feb 2007 05:19:01 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[advice]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Food]]></category>
		<category><![CDATA[nutrition]]></category>
		<category><![CDATA[rss]]></category>
		<category><![CDATA[stl]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2007/02/04/nutrition-advice-in-7-words/</guid>
		<description><![CDATA[Eat food. Not too much. Mostly plants.  Linked from all over this week, but about the best nutrition advice I&#8217;ve read.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.nytimes.com/2007/01/28/magazine/28nutritionism.t.html?ex=1327640400&amp;en=a18a7f35515014c7&amp;ei=5090&amp;partner=rssuserland&amp;emc=rss">Eat food. Not too much. Mostly plants.</a>  Linked from all over this week, but about the best nutrition advice I&#8217;ve read.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2007/02/04/nutrition-advice-in-7-words/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Vista woes and anti-dog food</title>
		<link>http://warpedvisions.org/2006/12/10/vista-woes-and-anti-dog-food/</link>
		<comments>http://warpedvisions.org/2006/12/10/vista-woes-and-anti-dog-food/#comments</comments>
		<pubDate>Sun, 10 Dec 2006 18:32:47 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[dogfood]]></category>
		<category><![CDATA[Food]]></category>
		<category><![CDATA[happy]]></category>
		<category><![CDATA[rant]]></category>
		<category><![CDATA[stl]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2006/12/10/vista-woes-and-anti-dog-food/</guid>
		<description><![CDATA[A mostly-unhappy rant about Life with Vista.
]]></description>
			<content:encoded><![CDATA[<p>A mostly-unhappy rant about <a href="http://dotnetaddict.dotnetdevelopersjournal.com/vista_dogfood.htm">Life with Vista</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2006/12/10/vista-woes-and-anti-dog-food/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>8 years of C++ and still no clue</title>
		<link>http://warpedvisions.org/2006/11/18/8-years-of-c-and-still-no-clue/</link>
		<comments>http://warpedvisions.org/2006/11/18/8-years-of-c-and-still-no-clue/#comments</comments>
		<pubDate>Sat, 18 Nov 2006 23:16:27 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Perl]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[stl]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2006/11/18/8-years-of-c-and-still-no-clue/</guid>
		<description><![CDATA[If you don&#8217;t know the STL, you don&#8217;t know C++, a sad story of a developer who missed the STL during 8 years of professional C++ use.  Most of the things the developer found in the STL would come from learning C++ properly in the first place.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.msdn.com/cashto/archive/2006/10/18/if-you-don-t-know-the-stl-you-don-t-know-c.aspx">If you don&#8217;t know the STL, you don&#8217;t know C++</a>, a sad story of a developer who missed the STL during 8 years of professional C++ use.  Most of the things the developer found in the STL would come from learning C++ properly in the first place.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2006/11/18/8-years-of-c-and-still-no-clue/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Comic book builder</title>
		<link>http://warpedvisions.org/2006/11/06/comic-book-builder/</link>
		<comments>http://warpedvisions.org/2006/11/06/comic-book-builder/#comments</comments>
		<pubDate>Tue, 07 Nov 2006 04:38:34 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[gui]]></category>
		<category><![CDATA[stl]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2006/11/06/comic-book-builder/</guid>
		<description><![CDATA[A flash-based comic strip generator.  This one is mostly usable too.
]]></description>
			<content:encoded><![CDATA[<p>A flash-based <a href="http://www.igrajmo.se/stripgen/">comic strip generator</a>.  This one is mostly usable too.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2006/11/06/comic-book-builder/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Boost&#8217;s Lexical cast</title>
		<link>http://warpedvisions.org/2006/09/04/boosts-lexical-cast/</link>
		<comments>http://warpedvisions.org/2006/09/04/boosts-lexical-cast/#comments</comments>
		<pubDate>Tue, 05 Sep 2006 05:35:36 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[boost]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[cool]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[Howto]]></category>
		<category><![CDATA[library]]></category>
		<category><![CDATA[objects]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[stl]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2006/09/04/boosts-lexical-cast/</guid>
		<description><![CDATA[Boost is a mamoth set of STL-like C++ libraries.  Tonight I bumped into Boost&#8217;s lexical_cast, a funky set of objects that convert between strings and types using a notation similar to other standard C++ casts (throwing exceptions as needed).  I&#8217;m not sure if I should be offended or excited by the approach, as <a rel="tag" target="_new" href="http://google.com/search?q=\%20&#38;btnI=">...</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://boost.org/">Boost</a> is a mamoth set of STL-like C++ libraries.  Tonight I bumped into Boost&#8217;s <a href="http://www.boost.org/libs/conversion/lexical_cast.htm">lexical_cast</a>, a funky set of objects that convert between strings and types using a notation similar to other standard C++ casts (throwing exceptions as needed).  I&#8217;m not sure if I should be offended or excited by the approach, as it&#8217;s evil and incredibly cool at the same time.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2006/09/04/boosts-lexical-cast/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>STL error filtering</title>
		<link>http://warpedvisions.org/2006/08/16/stl-error-filtering/</link>
		<comments>http://warpedvisions.org/2006/08/16/stl-error-filtering/#comments</comments>
		<pubDate>Thu, 17 Aug 2006 04:03:04 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[errors]]></category>
		<category><![CDATA[stl]]></category>
		<category><![CDATA[tool]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2006/08/16/stl-error-filtering/</guid>
		<description><![CDATA[An STL error-message filtering tool, for those of you who complain about the line noise producd by STL compilation errors.
]]></description>
			<content:encoded><![CDATA[<p>An <a href="http://www.bdsoft.com/tools/stlfilt.html">STL error-message filtering tool</a>, for those of you who complain about the line noise producd by STL compilation errors.</p>
]]></content:encoded>
			<wfw:commentRss>http://warpedvisions.org/2006/08/16/stl-error-filtering/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Surplus plus</title>
		<link>http://warpedvisions.org/2006/05/20/surplus-plus/</link>
		<comments>http://warpedvisions.org/2006/05/20/surplus-plus/#comments</comments>
		<pubDate>Sat, 20 May 2006 20:48:01 +0000</pubDate>
		<dc:creator>mx</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Weblog]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[cool]]></category>
		<category><![CDATA[favorite]]></category>
		<category><![CDATA[fiction]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[gui]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[Howto]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[make]]></category>
		<category><![CDATA[muse]]></category>
		<category><![CDATA[passion]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[self]]></category>
		<category><![CDATA[stl]]></category>
		<category><![CDATA[wiki]]></category>
		<category><![CDATA[wikipedia]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://warpedvisions.org/2006/05/20/surplus-plus/</guid>
		<description><![CDATA[I cleaned up my art cupboards this morning, something that&#8217;s always a reflective time.  I found several lino plates and a whack of sketches that I forgot about, and I uncovered a mountain of unused lino.

A decade ago I bought a roll of flooring linoleum at a work auction.  Flooring lino is a <a rel="tag" target="_new" href="http://google.com/search?q=\%20&#38;btnI=">...</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/warpedvisions/142263555/" title="Photo Sharing"><img style="float:right; margin-left: 5px;" src="http://static.flickr.com/56/142263555_cdfa3556be_s.jpg" width="75" height="75" alt="island_mono" /></a>I cleaned up my art cupboards this morning, something that&#8217;s always a reflective time.  I found several lino plates and a whack of sketches that I forgot about, and I uncovered a mountain of unused lino.</p>

<p>A decade ago I bought a roll of flooring <a rel="tag" target="_new" href="http://en.wikipedia.org/wiki/Linoleum">linoleum</a> at a work auction.  Flooring lino is a lot like art lino, except that the surface has a bit more texture, it&#8217;s a bit thinner, and it&#8217;s not mounted.  But being the cheap bastard that I am, I saw the roll as a great opportunity, as practicing on the $20-a-sheet art-grade stuff is daunting.  And in the end the floor-grade lino stands up better and produces similar results.</p>

<p>I left the roll sitting in various closets over the years, mostly unused.  Art is one of those things that only works in the right state of mind, approached with a healthy amount of obsession.  Getting motivated to work on art projects requires more habit than inspiration; I need everything ready before my <a href="http://en.wikipedia.org/wiki/Fiction_writing">muse</a> is ready go, or my muse gets bored and buggers off.  Leaving my linoleum in a roll in the back of a closet kept me at arm&#8217;s length from one of my passions for many years.</p>

<p><a href="http://www.flickr.com/photos/warpedvisions/9598932/" title="Photo Sharing"><img style="float:left; margin-right: 5px;" src="http://static.flickr.com/8/9598932_fb2363d8f5_s.jpg" width="75" height="75" alt="Winter scene lino plate" /></a>Just before I got married a good friend gave me a set of art-grade linoleum plates.  It took me years before I was ready to use these supplies, mosly because I didn&#8217;t want to mess up the expensive material.  These supplies became my motivation to use the cheap-bastard lino, though, as it was a way to prepare for the real thing.  Over the years my wife added to my inventory of art stuff until I was eventually fully stocked.  Even after having all of the right equipment it still took me years before I was carving regularly.</p>

<p>There are many reasons that I wandered away from inspiration and expression, but more interesing is that the journey back was mostly a matter of intent.  Over the last few years I&#8217;ve started to make room for my art stuff, in places where I&#8217;ll actually use it.  I make time for it now and consider it a way to recover from life and work.  I also spend a lot of time looking for <a href="http://www.flickr.com/photos/warpedvisions/favorites/">inspiration</a>, reflecting, and relaxing.  I have to do these things&#8211;all of them&#8211;or I find reasons not to bother expressing myself.</p>

<p><a href="http://www.flickr.com/photos/warpedvisions/142263416/" title="Photo Sharing"><img style="float:right; margin-left: 5px;" src="http://static.flickr.com/45/142263416_8c273c2bfa_s.jpg" width="75" height="75" alt="island_greys" /></a>A few years ago before we moved from the island I took my roll of lino and split it all into smaller, more managable pieces.  The roll, after having been stuffed in a closet for most of a decade, had warped badly and I assumed that most of it was ruined.  I cut it and left the pieces in a pile in a cupboard for a few years, and their collective weight returned the lino to a usable state.  Today I found that pile, and a few piles of never-warped pre-sized plates.</p>

<p>There are hundreds of plates worth of the stuff waiting to be carved up, and even a large piece of the art-grade stuff waiting for a special inspiration.  Knowing that I won&#8217;t run out for a while is motivating, as it defeats the cheap-bastard-reasons for not starting another art project.  It&#8217;s also cool to see that something I bought on a whim 10 years ago for a few bucks has been so much fun.</p>
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