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- QOTW: Anecotes != Data
- Quote: writing is hard for writers too
- Quote: Don’t do it
- Jobs on design
- QOTW: On training employees
- QOTD: Sugary code
- Quote: Models and truth
- Quote: ignoring your audience
- Quote: 2 types of languages
- Quote: John von Neumann on understanding maths
- Quote: Jobs on Bliss
- Cory simplifies the suck of stats, or why 99% isn’t as good as you think it is
- Quote: C3PO on trust
- Quote: Raymond on Artists and programming
- Quote: Wishing for usability
- Quote: APIs to your own data
- Quote: Write code as if there was no tomorrow
- Quote: Simple versus complex
- Quote: Natural languages and complexity
- Quote: Good breakage
- QOTW: Skill, imagination, art
- QOTD: Tomayko on GIT
- QOTD: Where’s the humanity
- QOTW: Is C++ complicated?
- QOTD: “Real world”
- QOTW: On creativity
- QOTW: Attwood on job satisfaction
- QOTW: New Wii development kit cheap and open
- QOTW: Scott Adams on “process improvement”
- QOTW: Happy versus successful
- QOTW: 0 or 1?
- QOTW: Speed of Air (or Why SSDs rule)
- Coexistence with Windows
- QOTW: The cost of adding value
- QOTW: On optimisation
- QOTD: How cheap is too cheap?
- QOTW: Einstein on simplicity
- EC2 is habit forming
- QOTW: Attwood on job satisfaction
- Quote: Knuth on writing software versus writing books
- Quote: There is no undo for the brain
- Quote: WTF is Google and Microsoft waiting for?
- Quote: IE team blasted for IE7 limitations
- Quote: Signs that your development team is insane
- QOTD: Design by group
- An ex-Microsoft employee on Visual Studio’s excess of strings
- Quote: Theory and practice
- Quote: OO != C++
- QOTD: NYTimes bashes Windows Mobile 6
- QOTD: Bigness versus language purity

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