Playing with the Pico-8 fantasy console
I’ve been using Pico-8 as a virtual playground for playing with generative art ideas. Pico-8 is a highly constrained virtual machine that behaves a lot like a personal computer from the 1980s. It has a fixed colour palette, limited memory, limited screen size, and a simplified programming model using Lua. The constraints make it a great place to scale down ideas and quickly finish demos and prototypes. This week I’m toying with generative art ideas, starting with a tool that stamps the screen in various patterns. I’m hoping to evolve these prototypes into a general plotter library, but for now I’m focused on making things that look cool, as a way to play in generative code again. ...